summaryrefslogtreecommitdiff
path: root/src/engine/lightmap.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/engine/lightmap.cpp')
-rw-r--r--src/engine/lightmap.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/engine/lightmap.cpp b/src/engine/lightmap.cpp
index b8759c9..da1a5df 100644
--- a/src/engine/lightmap.cpp
+++ b/src/engine/lightmap.cpp
@@ -634,7 +634,7 @@ static bool generatelightmap(lightmapworker *w, float lpu, const lerpvert *lv, i
int aasample = min(1 << lmaa, 4);
int stride = aasample*(w->w+1);
vec *sample = w->colordata;
- uchar *skylight = w->ambient;
+ uchar *amb = w->ambient;
lerpbounds start, end;
initlerpbounds(-blurlms, -blurlms, lv, numv, start, end);
float sidex = side0 + blurlms*sidestep;
@@ -643,7 +643,7 @@ static bool generatelightmap(lightmapworker *w, float lpu, const lerpvert *lv, i
vec normal, nstep;
lerpnormal(-blurlms, y - blurlms, lv, numv, start, end, normal, nstep);
- for(int x = 0; x < w->w; ++x, normal.add(nstep), skylight += w->bpp)
+ for(int x = 0; x < w->w; ++x, normal.add(nstep), amb += w->bpp)
{
#define EDGE_TOLERANCE(x, y) \
(x < blurlms \
@@ -1625,7 +1625,7 @@ static void generatelightmaps(cube *c, const ivec &co, int size)
}
}
int usefacemask = 0;
- loopj(6) if(c[i].texture[j] != DEFAULT_SKY && (!(c[i].merged&(1<<j)) || (c[i].ext && c[i].ext->surfaces[j].numverts&MAXFACEVERTS)))
+ loopj(6) if(!(c[i].merged&(1<<j)) || (c[i].ext && c[i].ext->surfaces[j].numverts&MAXFACEVERTS))
{
usefacemask |= visibletris(c[i], j, o, size)<<(4*j);
}
@@ -1651,7 +1651,7 @@ static bool previewblends(lightmapworker *w, cube &c, const ivec &co, int size)
if(isempty(c) || c.material&MAT_ALPHA) return false;
int usefacemask = 0;
- loopi(6) if(c.texture[i] != DEFAULT_SKY && lookupvslot(c.texture[i], false).layer)
+ loopi(6) if(lookupvslot(c.texture[i], false).layer)
usefacemask |= visibletris(c, i, co, size)<<(4*i);
if(!usefacemask) return false;