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Diffstat (limited to 'src/engine/octa.h')
| -rw-r--r-- | src/engine/octa.h | 340 |
1 files changed, 340 insertions, 0 deletions
diff --git a/src/engine/octa.h b/src/engine/octa.h new file mode 100644 index 0000000..6b7bfca --- /dev/null +++ b/src/engine/octa.h @@ -0,0 +1,340 @@ +// 6-directional octree heightfield map format + +struct elementset +{ + ushort texture, lmid, envmap; + uchar dim, layer; + ushort length[2], minvert[2], maxvert[2]; +}; + +enum +{ + EMID_NONE = 0, + EMID_CUSTOM, + EMID_SKY, + EMID_RESERVED +}; + +struct materialsurface +{ + ivec o; + ushort csize, rsize; + ushort material, skip; + uchar orient, visible; + union + { + short index; + short depth; + }; + union + { + entity *light; + ushort envmap; + uchar ends; + }; +}; + +struct vertinfo +{ + ushort x, y, z, u, v, norm; + + void setxyz(ushort a, ushort b, ushort c) { x = a; y = b; z = c; } + void setxyz(const ivec &v) { setxyz(v.x, v.y, v.z); } + void set(ushort a, ushort b, ushort c, ushort s = 0, ushort t = 0, ushort n = 0) { setxyz(a, b, c); u = s; v = t; norm = n; } + void set(const ivec &v, ushort s = 0, ushort t = 0, ushort n = 0) { set(v.x, v.y, v.z, s, t, n); } + ivec getxyz() const { return ivec(x, y, z); } +}; + +enum +{ + LAYER_TOP = (1<<5), + LAYER_BOTTOM = (1<<6), + LAYER_DUP = (1<<7), + + LAYER_BLEND = LAYER_TOP|LAYER_BOTTOM, + + MAXFACEVERTS = 15 +}; + +enum { LMID_AMBIENT = 0, LMID_AMBIENT1, LMID_BRIGHT, LMID_BRIGHT1, LMID_DARK, LMID_DARK1, LMID_RESERVED }; + +struct surfaceinfo +{ + uchar lmid[2]; + uchar verts, numverts; + + int totalverts() const { return numverts&LAYER_DUP ? (numverts&MAXFACEVERTS)*2 : numverts&MAXFACEVERTS; } + bool used() const { return lmid[0] != LMID_AMBIENT || lmid[1] != LMID_AMBIENT || numverts&~LAYER_TOP; } + void clear() { lmid[0] = LMID_AMBIENT; lmid[1] = LMID_AMBIENT; numverts = (numverts&MAXFACEVERTS) | LAYER_TOP; } + void brighten() { lmid[0] = LMID_BRIGHT; lmid[1] = LMID_AMBIENT; numverts = (numverts&MAXFACEVERTS) | LAYER_TOP; } +}; + +static const surfaceinfo ambientsurface = {{LMID_AMBIENT, LMID_AMBIENT}, 0, LAYER_TOP}; +static const surfaceinfo brightsurface = {{LMID_BRIGHT, LMID_AMBIENT}, 0, LAYER_TOP}; +static const surfaceinfo brightbottomsurface = {{LMID_AMBIENT, LMID_BRIGHT}, 0, LAYER_BOTTOM}; + +struct grasstri +{ + vec v[4]; + int numv; + vec4 tcu, tcv; + plane surface; + vec center; + float radius; + float minz, maxz; + ushort texture, lmid; +}; + +struct occludequery +{ + void *owner; + GLuint id; + int fragments; +}; + +struct vtxarray; + +struct octaentities +{ + vector<int> mapmodels; + vector<int> other; + occludequery *query; + octaentities *next, *rnext; + int distance; + ivec o; + int size; + ivec bbmin, bbmax; + + octaentities(const ivec &o, int size) : query(0), o(o), size(size), bbmin(o), bbmax(o) + { + bbmin.add(size); + } +}; + +enum +{ + OCCLUDE_NOTHING = 0, + OCCLUDE_GEOM, + OCCLUDE_BB, + OCCLUDE_PARENT +}; + +enum +{ + MERGE_ORIGIN = 1<<0, + MERGE_PART = 1<<1, + MERGE_USE = 1<<2 +}; + +struct vtxarray +{ + vtxarray *parent; + vector<vtxarray *> children; + vtxarray *next, *rnext; // linked list of visible VOBs + vertex *vdata; // vertex data + ushort voffset; // offset into vertex data + ushort *edata, *skydata; // vertex indices + GLuint vbuf, ebuf, skybuf; // VBOs + ushort minvert, maxvert; // DRE info + elementset *eslist; // List of element indices sets (range) per texture + materialsurface *matbuf; // buffer of material surfaces + int verts, tris, texs, blendtris, blends, alphabacktris, alphaback, alphafronttris, alphafront, alphatris, texmask, sky, explicitsky, skyfaces, skyclip, matsurfs, distance; + double skyarea; + ivec o; + int size; // location and size of cube. + ivec geommin, geommax; // BB of geom + ivec shadowmapmin, shadowmapmax; // BB of shadowmapped surfaces + ivec matmin, matmax; // BB of any materials + ivec bbmin, bbmax; // BB of everything including children + uchar curvfc, occluded; + occludequery *query; + vector<octaentities *> mapmodels; + vector<grasstri> grasstris; + int hasmerges, mergelevel; + uint dynlightmask; + bool shadowed; +}; + +struct cube; + +struct clipplanes +{ + vec o, r, v[8]; + plane p[12]; + uchar side[12]; + uchar size, visible; + const cube *owner; + int version; +}; + +struct facebounds +{ + ushort u1, u2, v1, v2; + + bool empty() const { return u1 >= u2 || v1 >= v2; } +}; + +struct tjoint +{ + int next; + ushort offset; + uchar edge; +}; + +struct cubeext +{ + vtxarray *va; // vertex array for children, or NULL + octaentities *ents; // map entities inside cube + surfaceinfo surfaces[6]; // render info for each surface + int tjoints; // linked list of t-joints + uchar maxverts; // allocated space for verts + + vertinfo *verts() { return (vertinfo *)(this+1); } +}; + +struct cube +{ + cube *children; // points to 8 cube structures which are its children, or NULL. -Z first, then -Y, -X + cubeext *ext; // extended info for the cube + union + { + uchar edges[12]; // edges of the cube, each uchar is 2 4bit values denoting the range. + // see documentation jpgs for more info. + uint faces[3]; // 4 edges of each dimension together representing 2 perpendicular faces + }; + ushort texture[6]; // one for each face. same order as orient. + ushort material; // empty-space material + uchar merged; // merged faces of the cube + union + { + uchar escaped; // mask of which children have escaped merges + uchar visible; // visibility info for faces + }; +}; + +struct block3 +{ + ivec o, s; + int grid, orient; + block3() {} + block3(const selinfo &sel) : o(sel.o), s(sel.s), grid(sel.grid), orient(sel.orient) {} + cube *c() { return (cube *)(this+1); } + int size() const { return s.x*s.y*s.z; } +}; + +struct editinfo +{ + block3 *copy; + editinfo() : copy(NULL) {} +}; + +struct undoent { int i; entity e; }; +struct undoblock // undo header, all data sits in payload +{ + undoblock *prev, *next; + int size, timestamp, numents; // if numents is 0, is a cube undo record, otherwise an entity undo record + + block3 *block() { return (block3 *)(this + 1); } + uchar *gridmap() + { + block3 *ub = block(); + return (uchar *)(ub->c() + ub->size()); + } + undoent *ents() { return (undoent *)(this + 1); } +}; + +extern cube *worldroot; // the world data. only a ptr to 8 cubes (ie: like cube.children above) +extern int wtris, wverts, vtris, vverts, glde, gbatches, rplanes; +extern int allocnodes, allocva, selchildcount, selchildmat; + +const uint F_EMPTY = 0; // all edges in the range (0,0) +const uint F_SOLID = 0x80808080; // all edges in the range (0,8) + +#define isempty(c) ((c).faces[0]==F_EMPTY) +#define isentirelysolid(c) ((c).faces[0]==F_SOLID && (c).faces[1]==F_SOLID && (c).faces[2]==F_SOLID) +#define setfaces(c, face) { (c).faces[0] = (c).faces[1] = (c).faces[2] = face; } +#define solidfaces(c) setfaces(c, F_SOLID) +#define emptyfaces(c) setfaces(c, F_EMPTY) + +#define edgemake(a, b) ((b)<<4|a) +#define edgeget(edge, coord) ((coord) ? (edge)>>4 : (edge)&0xF) +#define edgeset(edge, coord, val) ((edge) = ((coord) ? ((edge)&0xF)|((val)<<4) : ((edge)&0xF0)|(val))) + +#define cubeedge(c, d, x, y) ((c).edges[(((d)<<2)+((y)<<1)+(x))]) + +#define octadim(d) (1<<(d)) // creates mask for bit of given dimension +#define octacoord(d, i) (((i)&octadim(d))>>(d)) +#define oppositeocta(d, i) ((i)^octadim(D[d])) +#define octaindex(d,x,y,z) (((z)<<D[d])+((y)<<C[d])+((x)<<R[d])) +#define octastep(x, y, z, scale) (((((z)>>(scale))&1)<<2) | ((((y)>>(scale))&1)<<1) | (((x)>>(scale))&1)) + +static inline uchar octaboxoverlap(const ivec &o, int size, const ivec &bbmin, const ivec &bbmax) +{ + uchar p = 0xFF; // bitmask of possible collisions with octants. 0 bit = 0 octant, etc + ivec mid = ivec(o).add(size); + if(mid.z <= bbmin.z) p &= 0xF0; // not in a -ve Z octant + else if(mid.z >= bbmax.z) p &= 0x0F; // not in a +ve Z octant + if(mid.y <= bbmin.y) p &= 0xCC; // not in a -ve Y octant + else if(mid.y >= bbmax.y) p &= 0x33; // etc.. + if(mid.x <= bbmin.x) p &= 0xAA; + else if(mid.x >= bbmax.x) p &= 0x55; + return p; +} + +#define loopoctabox(o, size, bbmin, bbmax) uchar possible = octaboxoverlap(o, size, bbmin, bbmax); loopi(8) if(possible&(1<<i)) +#define loopoctaboxsize(o, size, bborigin, bbsize) uchar possible = octaboxoverlap(o, size, bborigin, ivec(bborigin).add(bbsize)); loopi(8) if(possible&(1<<i)) + +enum +{ + O_LEFT = 0, + O_RIGHT, + O_BACK, + O_FRONT, + O_BOTTOM, + O_TOP +}; + +#define dimension(orient) ((orient)>>1) +#define dimcoord(orient) ((orient)&1) +#define opposite(orient) ((orient)^1) + +enum +{ + VFC_FULL_VISIBLE = 0, + VFC_PART_VISIBLE, + VFC_FOGGED, + VFC_NOT_VISIBLE, + PVS_FULL_VISIBLE, + PVS_PART_VISIBLE, + PVS_FOGGED +}; + +#define GENCUBEVERTS(x0,x1, y0,y1, z0,z1) \ + GENCUBEVERT(0, x1, y1, z0) \ + GENCUBEVERT(1, x0, y1, z0) \ + GENCUBEVERT(2, x0, y1, z1) \ + GENCUBEVERT(3, x1, y1, z1) \ + GENCUBEVERT(4, x1, y0, z1) \ + GENCUBEVERT(5, x0, y0, z1) \ + GENCUBEVERT(6, x0, y0, z0) \ + GENCUBEVERT(7, x1, y0, z0) + +#define GENFACEVERTX(o,n, x,y,z, xv,yv,zv) GENFACEVERT(o,n, x,y,z, xv,yv,zv) +#define GENFACEVERTSX(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEORIENT(0, GENFACEVERTX(0,0, x0,y1,z1, d0,r1,c1), GENFACEVERTX(0,1, x0,y1,z0, d0,r1,c0), GENFACEVERTX(0,2, x0,y0,z0, d0,r0,c0), GENFACEVERTX(0,3, x0,y0,z1, d0,r0,c1)) \ + GENFACEORIENT(1, GENFACEVERTX(1,0, x1,y1,z1, d1,r1,c1), GENFACEVERTX(1,1, x1,y0,z1, d1,r0,c1), GENFACEVERTX(1,2, x1,y0,z0, d1,r0,c0), GENFACEVERTX(1,3, x1,y1,z0, d1,r1,c0)) +#define GENFACEVERTY(o,n, x,y,z, xv,yv,zv) GENFACEVERT(o,n, x,y,z, xv,yv,zv) +#define GENFACEVERTSY(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEORIENT(2, GENFACEVERTY(2,0, x1,y0,z1, c1,d0,r1), GENFACEVERTY(2,1, x0,y0,z1, c0,d0,r1), GENFACEVERTY(2,2, x0,y0,z0, c0,d0,r0), GENFACEVERTY(2,3, x1,y0,z0, c1,d0,r0)) \ + GENFACEORIENT(3, GENFACEVERTY(3,0, x0,y1,z0, c0,d1,r0), GENFACEVERTY(3,1, x0,y1,z1, c0,d1,r1), GENFACEVERTY(3,2, x1,y1,z1, c1,d1,r1), GENFACEVERTY(3,3, x1,y1,z0, c1,d1,r0)) +#define GENFACEVERTZ(o,n, x,y,z, xv,yv,zv) GENFACEVERT(o,n, x,y,z, xv,yv,zv) +#define GENFACEVERTSZ(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEORIENT(4, GENFACEVERTZ(4,0, x0,y0,z0, r0,c0,d0), GENFACEVERTZ(4,1, x0,y1,z0, r0,c1,d0), GENFACEVERTZ(4,2, x1,y1,z0, r1,c1,d0), GENFACEVERTZ(4,3, x1,y0,z0, r1,c0,d0)) \ + GENFACEORIENT(5, GENFACEVERTZ(5,0, x0,y0,z1, r0,c0,d1), GENFACEVERTZ(5,1, x1,y0,z1, r1,c0,d1), GENFACEVERTZ(5,2, x1,y1,z1, r1,c1,d1), GENFACEVERTZ(5,3, x0,y1,z1, r0,c1,d1)) +#define GENFACEVERTSXY(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEVERTSX(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEVERTSY(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) +#define GENFACEVERTS(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEVERTSXY(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) \ + GENFACEVERTSZ(x0,x1, y0,y1, z0,z1, c0,c1, r0,r1, d0,d1) + |
