diff options
Diffstat (limited to 'src/engine/shader.cpp')
| -rw-r--r-- | src/engine/shader.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/engine/shader.cpp b/src/engine/shader.cpp index 6134275..5e56e81 100644 --- a/src/engine/shader.cpp +++ b/src/engine/shader.cpp @@ -359,7 +359,6 @@ void Shader::allocparams(Slot *slot) { case TEX_DIFFUSE: UNIFORMTEX("diffusemap", 0); break; case TEX_NORMAL: UNIFORMTEX("normalmap", tmu++); break; - case TEX_GLOW: UNIFORMTEX("glowmap", tmu++); break; case TEX_DECAL: UNIFORMTEX("decal", tmu++); break; case TEX_SPEC: if(t.combined<0) UNIFORMTEX("specmap", tmu++); break; case TEX_DEPTH: if(t.combined<0) UNIFORMTEX("depthmap", tmu++); break; @@ -1102,13 +1101,6 @@ void linkvslotshader(VSlot &s, bool load) linkslotshaderparams(s.params, sh, load); if(!sh) return; - - if(s.slot->texmask&(1<<TEX_GLOW)) - { - static const char *paramname = getshaderparamname("glowcolor"); - const float *param = findslotparam(s, paramname); - if(param) s.glowcolor = vec(param).clamp(0, 1); - } } void altshader(char *origname, char *altname) |
