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Diffstat (limited to 'src/fpsgame/client.cpp')
-rw-r--r--src/fpsgame/client.cpp15
1 files changed, 3 insertions, 12 deletions
diff --git a/src/fpsgame/client.cpp b/src/fpsgame/client.cpp
index 609ce93..00a0c7e 100644
--- a/src/fpsgame/client.cpp
+++ b/src/fpsgame/client.cpp
@@ -2,13 +2,6 @@
namespace game
{
- clientmode *cmode = NULL;
-
- void setclientmode()
- {
- cmode = NULL;
- }
-
bool senditemstoserver = false, sendcrc = false; // after a map change, since server doesn't have map data
int lastping = 0;
@@ -898,9 +891,8 @@ namespace game
}
if(senditemstoserver)
{
- if(!m_noitems || cmode!=NULL) p.reliable();
+ if(!m_noitems) p.reliable();
if(!m_noitems) entities::putitems(p);
- if(cmode) cmode->senditems(p);
senditemstoserver = false;
}
if(messages.length())
@@ -1340,8 +1332,7 @@ namespace game
showscores(false);
lasthit = 0;
}
- if(cmode) cmode->respawned(s);
- ai::spawned(s);
+ ai::spawned(s);
addmsg(N_SPAWN, "rcii", s, s->lifesequence, s->gunselect);
break;
}
@@ -1408,7 +1399,7 @@ namespace game
actor->frags = frags;
if(m_teammode) setteaminfo(actor->team, tfrags);
extern int hidefrags;
- if(actor!=player1 && (!cmode || !cmode->hidefrags() || !hidefrags))
+ if(actor!=player1 && (!hidefrags))
{
defformatstring(ds, "%d", actor->frags);
particle_textcopy(actor->abovehead(), ds, PART_TEXT, 2000, 0x32FF64, 4.0f, -8);