diff options
Diffstat (limited to 'src/fpsgame/entities.cpp')
| -rw-r--r-- | src/fpsgame/entities.cpp | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/src/fpsgame/entities.cpp b/src/fpsgame/entities.cpp index 1410679..3403c2e 100644 --- a/src/fpsgame/entities.cpp +++ b/src/fpsgame/entities.cpp @@ -76,10 +76,32 @@ namespace entities { switch(i) { - case I_SHELLS: case I_BULLETS: case I_ROCKETS: case I_ROUNDS: case I_GRENADES: case I_CARTRIDGES: + case I_SHELLS: + + case I_BULLETS: + + case I_ROCKETS: + + case I_ROUNDS: + + case I_GRENADES: + + case I_CARTRIDGES: if(m_noammo) continue; break; - case I_HEALTH: case I_BOOST: case I_TINYHEALTH: case I_TINYARMOUR: case I_GREENARMOUR: case I_YELLOWARMOUR: case I_QUAD: + case I_HEALTH: + + case I_BOOST: + + case I_TINYHEALTH: + + case I_TINYARMOUR: + + case I_GREENARMOUR: + + case I_YELLOWARMOUR: + + case I_QUAD: if(m_noitems) continue; break; } @@ -94,6 +116,7 @@ namespace entities { case TELEPORT: if(e.attr2 > 0) preloadmodel(mapmodelname(e.attr2)); + case JUMPPAD: if(e.attr4 > 0) preloadmapsound(e.attr4); break; |
