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-rw-r--r--src/fpsgame/waypoint.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/fpsgame/waypoint.cpp b/src/fpsgame/waypoint.cpp
index c6025c5..8d97782 100644
--- a/src/fpsgame/waypoint.cpp
+++ b/src/fpsgame/waypoint.cpp
@@ -20,14 +20,12 @@ namespace ai
if(!insideworld(vec(pos.x, pos.y, min(pos.z, getworldsize() - 1e-3f)))) return -2;
float dist = raycube(pos, vec(0, 0, -1), 0, RAY_CLIPMAT);
int posmat = lookupmaterial(pos), weight = 1;
- if(isliquid(posmat&MATF_VOLUME)) weight *= 5;
if(dist >= 0)
{
weight = int(dist/ai::JUMPMIN);
pos.z -= clamp(dist-8.0f, 0.0f, pos.z);
int trgmat = lookupmaterial(pos);
if(trgmat&MAT_DEATH || (trgmat&MATF_VOLUME) == MAT_LAVA) weight *= 10;
- else if(isliquid(trgmat&MATF_VOLUME)) weight *= 2;
}
return weight;
}