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setshader "bumpspecmapworld"
setshaderparam "specscale" 0.5 0.5 0.5
texture c "agf81/concrete1_diffuse.png" 0 0 0 0.5
texture n "agf81/concrete0_normal.png"
texture s "agf81/concrete0_spec.png"
texture c "agf81/concrete2_diffuse.png" 0 0 0 0.5
texture n "agf81/concrete0_normal.png"
texture s "agf81/concrete0_spec.png"
texture c "agf81/concrete3_diffuse.png" 0 0 0 0.5
texture n "agf81/concrete0_normal.png"
texture s "agf81/concrete0_spec.png"
texture c "agf81/concrete4_diffuse.png" 0 0 0 0.5
texture n "agf81/concrete0_normal.png"
texture s "agf81/concrete0_spec.png"
texture c "agf81/concrete5_diffuse.png" 0 0 0 0.5
texture n "agf81/concrete0_normal.png"
texture s "agf81/concrete0_spec.png"
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