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authorxolatile2025-08-05 10:40:01 +0200
committerxolatile2025-08-05 10:40:01 +0200
commita2a16b85572b1d28b0cd4901ea7348750732a740 (patch)
tree6287cdf8331e821f9fe1e0adadc664a59634a812 /src/engine/engine.h
parent6762e292d02e37a69a807e01493d4e14319cca33 (diff)
downloadxolatile-badassbug-a2a16b85572b1d28b0cd4901ea7348750732a740.tar.xz
xolatile-badassbug-a2a16b85572b1d28b0cd4901ea7348750732a740.tar.zst
Few more changes, please do not compile...
Diffstat (limited to 'src/engine/engine.h')
-rw-r--r--src/engine/engine.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/engine/engine.h b/src/engine/engine.h
index 7d364b8..9f47209 100644
--- a/src/engine/engine.h
+++ b/src/engine/engine.h
@@ -69,7 +69,6 @@ extern void cleanuptexture(Texture *t);
extern uchar *loadalphamask(Texture *t);
extern void loadlayermasks();
extern Texture *cubemapload(const char *name, bool mipit = true, bool msg = true, bool transient = false);
-extern void drawcubemap(int size, const vec &o, float yaw, float pitch, const cubemapside &side, bool onlysky = false);
extern void loadshaders();
extern void setuptexparameters(int tnum, void *pixels, int clamp, int filter, GLenum format = GL_RGB, GLenum target = GL_TEXTURE_2D, bool swizzle = false);
extern void createtexture(int tnum, int w, int h, void *pixels, int clamp, int filter, GLenum component = GL_RGB, GLenum target = GL_TEXTURE_2D, int pw = 0, int ph = 0, int pitch = 0, bool resize = true, GLenum format = GL_FALSE, bool swizzle = false);
@@ -245,11 +244,10 @@ extern void visiblecubes(bool cull = true);
extern void setvfcP(float z = -1, const vec &bbmin = vec(-1, -1, -1), const vec &bbmax = vec(1, 1, 1));
extern void savevfcP();
extern void restorevfcP();
-extern void rendergeom(bool fogpass = false);
-extern void renderalphageom(bool fogpass = false);
+extern void rendergeom(void);
+extern void renderalphageom(void);
extern void rendermapmodels();
extern void renderoutline();
-extern bool rendersky(bool explicitonly = false);
extern int isvisiblesphere(float rad, const vec &cv);
extern bool bboccluded(const ivec &bo, const ivec &br);