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authorxolatile2025-08-05 15:27:57 +0200
committerxolatile2025-08-05 15:27:57 +0200
commit9234eeb1d2954a3dae6c84ffa8ed8643953272c5 (patch)
treef2253bac389d743ba8582139901c782f7afde4cc /src/engine/texture.h
parenta2a16b85572b1d28b0cd4901ea7348750732a740 (diff)
downloadxolatile-badassbug-9234eeb1d2954a3dae6c84ffa8ed8643953272c5.tar.xz
xolatile-badassbug-9234eeb1d2954a3dae6c84ffa8ed8643953272c5.tar.zst
Experimental MD3 to OBJ to IQM converter and code removal, shit compiles...
Diffstat (limited to 'src/engine/texture.h')
-rw-r--r--src/engine/texture.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/engine/texture.h b/src/engine/texture.h
index c878788..3679931 100644
--- a/src/engine/texture.h
+++ b/src/engine/texture.h
@@ -89,7 +89,6 @@ enum
{
SHADER_DEFAULT = 0,
SHADER_NORMALSLMS = 1<<0,
- SHADER_ENVMAP = 1<<1,
SHADER_OPTION = 1<<3,
SHADER_INVALID = 1<<8,
@@ -568,11 +567,9 @@ enum
TEX_UNKNOWN,
TEX_DECAL,
TEX_NORMAL,
- TEX_GLOW,
TEX_SPEC,
TEX_DEPTH,
- TEX_ALPHA,
- TEX_ENVMAP
+ TEX_ALPHA
};
enum
@@ -602,7 +599,6 @@ struct VSlot
int layer;
float alphafront, alphaback;
vec colorscale;
- vec glowcolor;
VSlot(Slot *slot = NULL, int index = -1) : slot(slot), next(NULL), index(index), changed(0)
{
@@ -624,7 +620,6 @@ struct VSlot
alphafront = 0.5f;
alphaback = 0;
colorscale = vec(1, 1, 1);
- glowcolor = vec(1, 1, 1);
}
void cleanup()