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| author | xolatile | 2025-08-05 01:05:35 +0200 |
|---|---|---|
| committer | xolatile | 2025-08-05 01:05:35 +0200 |
| commit | 6762e292d02e37a69a807e01493d4e14319cca33 (patch) | |
| tree | 6be0e9914ababfe279644172f6eee9c2d0de9ef5 /src/fpsgame/fps.cpp | |
| parent | d309df4ce4d8ad0ed995a8e1c4267412a7782021 (diff) | |
| download | xolatile-badassbug-6762e292d02e37a69a807e01493d4e14319cca33.tar.xz xolatile-badassbug-6762e292d02e37a69a807e01493d4e14319cca33.tar.zst | |
Do not compile, deleting stuff...
Diffstat (limited to 'src/fpsgame/fps.cpp')
| -rw-r--r-- | src/fpsgame/fps.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/fpsgame/fps.cpp b/src/fpsgame/fps.cpp index fde58e8..bcbad2b 100644 --- a/src/fpsgame/fps.cpp +++ b/src/fpsgame/fps.cpp @@ -646,8 +646,6 @@ namespace game void physicstrigger(physent *d, bool local, int floorlevel, int waterlevel, int material) { if(d->type==ENT_INANIMATE) return; - if (waterlevel>0) { if(material!=MAT_LAVA) playsound(S_SPLASH1, d==player1 ? NULL : &d->o); } - else if(waterlevel<0) playsound(material==MAT_LAVA ? S_BURN : S_SPLASH2, d==player1 ? NULL : &d->o); if (floorlevel>0) { if(d==player1 || d->type!=ENT_PLAYER || ((fpsent *)d)->ai) msgsound(S_JUMP, d); } else if(floorlevel<0) { if(d==player1 || d->type!=ENT_PLAYER || ((fpsent *)d)->ai) msgsound(S_LAND, d); } } |
