diff options
Diffstat (limited to 'src/engine/blend.cpp')
| -rw-r--r-- | src/engine/blend.cpp | 862 |
1 files changed, 0 insertions, 862 deletions
diff --git a/src/engine/blend.cpp b/src/engine/blend.cpp deleted file mode 100644 index 4d83ef6..0000000 --- a/src/engine/blend.cpp +++ /dev/null @@ -1,862 +0,0 @@ -#include "engine.h" - -enum -{ - BM_BRANCH = 0, - BM_SOLID, - BM_IMAGE -}; - -struct BlendMapBranch; -struct BlendMapSolid; -struct BlendMapImage; - -struct BlendMapNode -{ - union - { - BlendMapBranch *branch; - BlendMapSolid *solid; - BlendMapImage *image; - }; - - void cleanup(int type); - void splitsolid(uchar &type, uchar val); -}; - -struct BlendMapBranch -{ - uchar type[4]; - BlendMapNode children[4]; - - ~BlendMapBranch() - { - loopi(4) children[i].cleanup(type[i]); - } - - uchar shrink(BlendMapNode &child, int quadrant); -}; - -struct BlendMapSolid -{ - uchar val; - - BlendMapSolid(uchar val) : val(val) {} -}; - -#define BM_SCALE 1 -#define BM_IMAGE_SIZE 64 - -struct BlendMapImage -{ - uchar data[BM_IMAGE_SIZE*BM_IMAGE_SIZE]; -}; - -void BlendMapNode::cleanup(int type) -{ - switch(type) - { - case BM_BRANCH: delete branch; break; - case BM_IMAGE: delete image; break; - } -} - -#define DEFBMSOLIDS(n) n, n+1, n+2, n+3, n+4, n+5, n+6, n+7, n+8, n+9, n+10, n+11, n+12, n+13, n+14, n+15 - -static BlendMapSolid bmsolids[256] = -{ - DEFBMSOLIDS(0x00), DEFBMSOLIDS(0x10), DEFBMSOLIDS(0x20), DEFBMSOLIDS(0x30), - DEFBMSOLIDS(0x40), DEFBMSOLIDS(0x50), DEFBMSOLIDS(0x60), DEFBMSOLIDS(0x70), - DEFBMSOLIDS(0x80), DEFBMSOLIDS(0x90), DEFBMSOLIDS(0xA0), DEFBMSOLIDS(0xB0), - DEFBMSOLIDS(0xC0), DEFBMSOLIDS(0xD0), DEFBMSOLIDS(0xE0), DEFBMSOLIDS(0xF0), -}; - -void BlendMapNode::splitsolid(uchar &type, uchar val) -{ - cleanup(type); - type = BM_BRANCH; - branch = new BlendMapBranch; - loopi(4) - { - branch->type[i] = BM_SOLID; - branch->children[i].solid = &bmsolids[val]; - } -} - -uchar BlendMapBranch::shrink(BlendMapNode &child, int quadrant) -{ - uchar childtype = type[quadrant]; - child = children[quadrant]; - type[quadrant] = BM_SOLID; - children[quadrant].solid = &bmsolids[0]; - return childtype; -} - -struct BlendMapRoot : BlendMapNode -{ - uchar type; - - BlendMapRoot() : type(BM_SOLID) { solid = &bmsolids[0xFF]; } - BlendMapRoot(uchar type, const BlendMapNode &node) : BlendMapNode(node), type(type) {} - - void cleanup() { BlendMapNode::cleanup(type); } - - void shrink(int quadrant) - { - if(type == BM_BRANCH) - { - BlendMapRoot oldroot = *this; - type = branch->shrink(*this, quadrant); - oldroot.cleanup(); - } - } -}; - -static BlendMapRoot blendmap; - -struct BlendMapCache -{ - BlendMapRoot node; - int scale; - ivec2 origin; -}; - -BlendMapCache *newblendmapcache() { return new BlendMapCache; } - -void freeblendmapcache(BlendMapCache *&cache) { delete cache; cache = NULL; } - -bool setblendmaporigin(BlendMapCache *cache, const ivec &o, int size) -{ - if(blendmap.type!=BM_BRANCH) - { - cache->node = blendmap; - cache->scale = worldscale-BM_SCALE; - cache->origin = ivec2(0, 0); - return cache->node.solid!=&bmsolids[0xFF]; - } - - BlendMapBranch *bm = blendmap.branch; - int bmscale = worldscale-BM_SCALE, bmsize = 1<<bmscale, - x = o.x>>BM_SCALE, y = o.y>>BM_SCALE, - x1 = max(x-1, 0), y1 = max(y-1, 0), - x2 = min(((o.x + size + (1<<BM_SCALE)-1)>>BM_SCALE) + 1, bmsize), - y2 = min(((o.y + size + (1<<BM_SCALE)-1)>>BM_SCALE) + 1, bmsize), - diff = (x1^x2)|(y1^y2); - if(diff < bmsize) while(!(diff&(1<<(bmscale-1)))) - { - bmscale--; - int n = (((y1>>bmscale)&1)<<1) | ((x1>>bmscale)&1); - if(bm->type[n]!=BM_BRANCH) - { - cache->node = BlendMapRoot(bm->type[n], bm->children[n]); - cache->scale = bmscale; - cache->origin = ivec2(x1&(~0U<<bmscale), y1&(~0U<<bmscale)); - return cache->node.solid!=&bmsolids[0xFF]; - } - bm = bm->children[n].branch; - } - - cache->node.type = BM_BRANCH; - cache->node.branch = bm; - cache->scale = bmscale; - cache->origin = ivec2(x1&(~0U<<bmscale), y1&(~0U<<bmscale)); - return true; -} - -bool hasblendmap(BlendMapCache *cache) -{ - return cache->node.solid!=&bmsolids[0xFF]; -} - -static uchar lookupblendmap(int x, int y, BlendMapBranch *bm, int bmscale) -{ - for(;;) - { - bmscale--; - int n = (((y>>bmscale)&1)<<1) | ((x>>bmscale)&1); - switch(bm->type[n]) - { - case BM_SOLID: return bm->children[n].solid->val; - case BM_IMAGE: return bm->children[n].image->data[(y&((1<<bmscale)-1))*BM_IMAGE_SIZE + (x&((1<<bmscale)-1))]; - } - bm = bm->children[n].branch; - } -} - -uchar lookupblendmap(BlendMapCache *cache, const vec &pos) -{ - if(cache->node.type==BM_SOLID) return cache->node.solid->val; - - uchar vals[4], *val = vals; - float bx = pos.x/(1<<BM_SCALE) - 0.5f, by = pos.y/(1<<BM_SCALE) - 0.5f; - int ix = (int)floor(bx), iy = (int)floor(by), - rx = ix-cache->origin.x, ry = iy-cache->origin.y; - loop(vy, 2) loop(vx, 2) - { - int cx = clamp(rx+vx, 0, (1<<cache->scale)-1), cy = clamp(ry+vy, 0, (1<<cache->scale)-1); - if(cache->node.type==BM_IMAGE) - *val++ = cache->node.image->data[cy*BM_IMAGE_SIZE + cx]; - else *val++ = lookupblendmap(cx, cy, cache->node.branch, cache->scale); - } - float fx = bx - ix, fy = by - iy; - return uchar((1-fy)*((1-fx)*vals[0] + fx*vals[1]) + - fy*((1-fx)*vals[2] + fx*vals[3])); -} - -static void fillblendmap(uchar &type, BlendMapNode &node, int size, uchar val, int x1, int y1, int x2, int y2) -{ - if(max(x1, y1) <= 0 && min(x2, y2) >= size) - { - node.cleanup(type); - type = BM_SOLID; - node.solid = &bmsolids[val]; - return; - } - - if(type==BM_BRANCH) - { - size /= 2; - if(y1 < size) - { - if(x1 < size) fillblendmap(node.branch->type[0], node.branch->children[0], size, val, - x1, y1, min(x2, size), min(y2, size)); - if(x2 > size) fillblendmap(node.branch->type[1], node.branch->children[1], size, val, - max(x1-size, 0), y1, x2-size, min(y2, size)); - } - if(y2 > size) - { - if(x1 < size) fillblendmap(node.branch->type[2], node.branch->children[2], size, val, - x1, max(y1-size, 0), min(x2, size), y2-size); - if(x2 > size) fillblendmap(node.branch->type[3], node.branch->children[3], size, val, - max(x1-size, 0), max(y1-size, 0), x2-size, y2-size); - } - loopi(4) if(node.branch->type[i]!=BM_SOLID || node.branch->children[i].solid->val!=val) return; - node.cleanup(type); - type = BM_SOLID; - node.solid = &bmsolids[val]; - return; - } - else if(type==BM_SOLID) - { - uchar oldval = node.solid->val; - if(oldval==val) return; - - if(size > BM_IMAGE_SIZE) - { - node.splitsolid(type, oldval); - fillblendmap(type, node, size, val, x1, y1, x2, y2); - return; - } - - type = BM_IMAGE; - node.image = new BlendMapImage; - memset(node.image->data, oldval, sizeof(node.image->data)); - } - - uchar *dst = &node.image->data[y1*BM_IMAGE_SIZE + x1]; - loopi(y2-y1) - { - memset(dst, val, x2-x1); - dst += BM_IMAGE_SIZE; - } -} - -void fillblendmap(int x, int y, int w, int h, uchar val) -{ - int bmsize = worldsize>>BM_SCALE, - x1 = clamp(x, 0, bmsize), - y1 = clamp(y, 0, bmsize), - x2 = clamp(x+w, 0, bmsize), - y2 = clamp(y+h, 0, bmsize); - if(max(x1, y1) >= bmsize || min(x2, y2) <= 0 || x1>=x2 || y1>=y2) return; - fillblendmap(blendmap.type, blendmap, bmsize, val, x1, y1, x2, y2); -} - -static void invertblendmap(uchar &type, BlendMapNode &node, int size, int x1, int y1, int x2, int y2) -{ - if(type==BM_BRANCH) - { - size /= 2; - if(y1 < size) - { - if(x1 < size) invertblendmap(node.branch->type[0], node.branch->children[0], size, - x1, y1, min(x2, size), min(y2, size)); - if(x2 > size) invertblendmap(node.branch->type[1], node.branch->children[1], size, - max(x1-size, 0), y1, x2-size, min(y2, size)); - } - if(y2 > size) - { - if(x1 < size) invertblendmap(node.branch->type[2], node.branch->children[2], size, - x1, max(y1-size, 0), min(x2, size), y2-size); - if(x2 > size) invertblendmap(node.branch->type[3], node.branch->children[3], size, - max(x1-size, 0), max(y1-size, 0), x2-size, y2-size); - } - return; - } - else if(type==BM_SOLID) - { - fillblendmap(type, node, size, 255-node.solid->val, x1, y1, x2, y2); - } - else if(type==BM_IMAGE) - { - uchar *dst = &node.image->data[y1*BM_IMAGE_SIZE + x1]; - loopi(y2-y1) - { - loopj(x2-x1) dst[j] = 255-dst[j]; - dst += BM_IMAGE_SIZE; - } - } -} - -void invertblendmap(int x, int y, int w, int h) -{ - int bmsize = worldsize>>BM_SCALE, - x1 = clamp(x, 0, bmsize), - y1 = clamp(y, 0, bmsize), - x2 = clamp(x+w, 0, bmsize), - y2 = clamp(y+h, 0, bmsize); - if(max(x1, y1) >= bmsize || min(x2, y2) <= 0 || x1>=x2 || y1>=y2) return; - invertblendmap(blendmap.type, blendmap, bmsize, x1, y1, x2, y2); -} - -static void optimizeblendmap(uchar &type, BlendMapNode &node) -{ - switch(type) - { - case BM_IMAGE: - { - uint val = node.image->data[0]; - val |= val<<8; - val |= val<<16; - for(uint *data = (uint *)node.image->data, *end = &data[sizeof(node.image->data)/sizeof(uint)]; data < end; data++) - if(*data != val) return; - node.cleanup(type); - type = BM_SOLID; - node.solid = &bmsolids[val&0xFF]; - break; - } - case BM_BRANCH: - { - loopi(4) optimizeblendmap(node.branch->type[i], node.branch->children[i]); - if(node.branch->type[3]!=BM_SOLID) return; - uint val = node.branch->children[3].solid->val; - loopi(3) if(node.branch->type[i]!=BM_SOLID || node.branch->children[i].solid->val != val) return; - node.cleanup(type); - type = BM_SOLID; - node.solid = &bmsolids[val]; - break; - } - } -} - -void optimizeblendmap() -{ - optimizeblendmap(blendmap.type, blendmap); -} - -VARF(blendpaintmode, 0, 0, 5, -{ - if(!blendpaintmode) stoppaintblendmap(); -}); - -static void blitblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar *src, int sx, int sy, int sw, int sh, int smode) -{ - if(type==BM_BRANCH) - { - bmsize /= 2; - if(sy < bmy + bmsize) - { - if(sx < bmx + bmsize) blitblendmap(node.branch->type[0], node.branch->children[0], bmx, bmy, bmsize, src, sx, sy, sw, sh, smode); - if(sx + sw > bmx + bmsize) blitblendmap(node.branch->type[1], node.branch->children[1], bmx+bmsize, bmy, bmsize, src, sx, sy, sw, sh, smode); - } - if(sy + sh > bmy + bmsize) - { - if(sx < bmx + bmsize) blitblendmap(node.branch->type[2], node.branch->children[2], bmx, bmy+bmsize, bmsize, src, sx, sy, sw, sh, smode); - if(sx + sw > bmx + bmsize) blitblendmap(node.branch->type[3], node.branch->children[3], bmx+bmsize, bmy+bmsize, bmsize, src, sx, sy, sw, sh, smode); - } - return; - } - if(type==BM_SOLID) - { - uchar val = node.solid->val; - if(bmsize > BM_IMAGE_SIZE) - { - node.splitsolid(type, val); - blitblendmap(type, node, bmx, bmy, bmsize, src, sx, sy, sw, sh, smode); - return; - } - - type = BM_IMAGE; - node.image = new BlendMapImage; - memset(node.image->data, val, sizeof(node.image->data)); - } - - int x1 = clamp(sx - bmx, 0, bmsize), y1 = clamp(sy - bmy, 0, bmsize), - x2 = clamp(sx+sw - bmx, 0, bmsize), y2 = clamp(sy+sh - bmy, 0, bmsize); - uchar *dst = &node.image->data[y1*BM_IMAGE_SIZE + x1]; - src += max(bmy - sy, 0)*sw + max(bmx - sx, 0); - loopi(y2-y1) - { - switch(smode) - { - case 1: - memcpy(dst, src, x2 - x1); - break; - - case 2: - loopi(x2 - x1) dst[i] = min(dst[i], src[i]); - break; - - case 3: - loopi(x2 - x1) dst[i] = max(dst[i], src[i]); - break; - - case 4: - loopi(x2 - x1) dst[i] = min(dst[i], uchar(0xFF - src[i])); - break; - - case 5: - loopi(x2 - x1) dst[i] = max(dst[i], uchar(0xFF - src[i])); - break; - } - dst += BM_IMAGE_SIZE; - src += sw; - } -} - -void blitblendmap(uchar *src, int sx, int sy, int sw, int sh, int smode) -{ - int bmsize = worldsize>>BM_SCALE; - if(max(sx, sy) >= bmsize || min(sx+sw, sy+sh) <= 0 || min(sw, sh) <= 0) return; - blitblendmap(blendmap.type, blendmap, 0, 0, bmsize, src, sx, sy, sw, sh, smode); -} - -void resetblendmap() -{ - blendmap.cleanup(); - blendmap.type = BM_SOLID; - blendmap.solid = &bmsolids[0xFF]; -} - -void enlargeblendmap() -{ - if(blendmap.type == BM_SOLID) return; - BlendMapBranch *branch = new BlendMapBranch; - branch->type[0] = blendmap.type; - branch->children[0] = blendmap; - loopi(3) - { - branch->type[i+1] = BM_SOLID; - branch->children[i+1].solid = &bmsolids[0xFF]; - } - blendmap.type = BM_BRANCH; - blendmap.branch = branch; -} - -void shrinkblendmap(int octant) -{ - blendmap.shrink(octant&3); -} - -void moveblendmap(uchar type, BlendMapNode &node, int size, int x, int y, int dx, int dy) -{ - if(type == BM_BRANCH) - { - size /= 2; - moveblendmap(node.branch->type[0], node.branch->children[0], size, x, y, dx, dy); - moveblendmap(node.branch->type[1], node.branch->children[1], size, x + size, y, dx, dy); - moveblendmap(node.branch->type[2], node.branch->children[2], size, x, y + size, dx, dy); - moveblendmap(node.branch->type[3], node.branch->children[3], size, x + size, y + size, dx, dy); - return; - } - else if(type == BM_SOLID) - { - fillblendmap(x+dx, y+dy, size, size, node.solid->val); - } - else if(type == BM_IMAGE) - { - blitblendmap(node.image->data, x+dx, y+dy, size, size, 1); - } -} - -void moveblendmap(int dx, int dy) -{ - BlendMapRoot old = blendmap; - blendmap.type = BM_SOLID; - blendmap.solid = &bmsolids[0xFF]; - moveblendmap(old.type, old, worldsize>>BM_SCALE, 0, 0, dx, dy); - old.cleanup(); -} - -struct BlendBrush -{ - char *name; - int w, h; - uchar *data; - GLuint tex; - - BlendBrush(const char *name, int w, int h) : - name(newstring(name)), w(w), h(h), data(new uchar[w*h]), tex(0) - {} - - ~BlendBrush() - { - cleanup(); - delete[] name; - if(data) delete[] data; - } - - void cleanup() - { - if(tex) { glDeleteTextures(1, &tex); tex = 0; } - } - - void gentex() - { - if(!tex) glGenTextures(1, &tex); - uchar *buf = new uchar[2*w*h]; - uchar *dst = buf, *src = data; - loopi(h) - { - loopj(w) *dst++ = 255 - *src++; - } - createtexture(tex, w, h, buf, 3, 1, hasTRG ? GL_R8 : GL_LUMINANCE8); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); - GLfloat border[4] = { 0, 0, 0, 0 }; - glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); - delete[] buf; - } - - void reorient(bool flipx, bool flipy, bool swapxy) - { - uchar *rdata = new uchar[w*h]; - int stridex = 1, stridey = 1; - if(swapxy) stridex *= h; else stridey *= w; - uchar *src = data, *dst = rdata; - if(flipx) { dst += (w-1)*stridex; stridex = -stridex; } - if(flipy) { dst += (h-1)*stridey; stridey = -stridey; } - loopi(h) - { - uchar *curdst = dst; - loopj(w) - { - *curdst = *src++; - curdst += stridex; - } - dst += stridey; - } - if(swapxy) swap(w, h); - delete[] data; - data = rdata; - if(tex) gentex(); - } -}; - -static vector<BlendBrush *> brushes; -static int curbrush = -1; - -void cleanupblendmap() -{ - loopv(brushes) brushes[i]->cleanup(); -} - -void clearblendbrushes() -{ - while(brushes.length()) delete brushes.pop(); - curbrush = -1; -} - -void delblendbrush(const char *name) -{ - loopv(brushes) if(!strcmp(brushes[i]->name, name)) - { - delete brushes[i]; - brushes.remove(i--); - } - curbrush = brushes.empty() ? -1 : clamp(curbrush, 0, brushes.length()-1); -} - -void addblendbrush(const char *name, const char *imgname) -{ - delblendbrush(name); - - ImageData s; - if(!loadimage(imgname, s)) { conoutf(CON_ERROR, "could not load blend brush image %s", imgname); return; } - if(max(s.w, s.h) > (1<<12)) - { - conoutf(CON_ERROR, "blend brush image size exceeded %dx%d pixels: %s", 1<<12, 1<<12, imgname); - return; - } - - BlendBrush *brush = new BlendBrush(name, s.w, s.h); - - uchar *dst = brush->data, *srcrow = s.data; - loopi(s.h) - { - for(uchar *src = srcrow, *end = &srcrow[s.w*s.bpp]; src < end; src += s.bpp) - *dst++ = src[0]; - srcrow += s.pitch; - } - - brushes.add(brush); - if(curbrush < 0) curbrush = 0; - else if(curbrush >= brushes.length()) curbrush = brushes.length()-1; - -} - -void nextblendbrush(int *dir) -{ - curbrush += *dir < 0 ? -1 : 1; - if(brushes.empty()) curbrush = -1; - else if(!brushes.inrange(curbrush)) curbrush = *dir < 0 ? brushes.length()-1 : 0; -} - -void setblendbrush(const char *name) -{ - loopv(brushes) if(!strcmp(brushes[i]->name, name)) { curbrush = i; break; } -} - -void getblendbrushname(int *n) -{ - result(brushes.inrange(*n) ? brushes[*n]->name : ""); -} - -void curblendbrush() -{ - intret(curbrush); -} - -COMMAND(clearblendbrushes, ""); -COMMAND(delblendbrush, "s"); -COMMAND(addblendbrush, "ss"); -COMMAND(nextblendbrush, "i"); -COMMAND(setblendbrush, "s"); -COMMAND(getblendbrushname, "i"); -COMMAND(curblendbrush, ""); - -extern int nompedit; - -bool canpaintblendmap(bool brush = true, bool sel = false, bool msg = true) -{ - if(noedit(!sel, msg) || (nompedit && multiplayer())) return false; - if(!blendpaintmode) - { - if(msg) conoutf(CON_ERROR, "operation only allowed in blend paint mode"); - return false; - } - if(brush && !brushes.inrange(curbrush)) - { - if(msg) conoutf(CON_ERROR, "no blend brush selected"); - return false; - } - return true; -} - -void rotateblendbrush(int *val) -{ - if(!canpaintblendmap()) return; - BlendBrush *brush = brushes[curbrush]; - const texrotation &r = texrotations[*val < 0 ? 3 : clamp(*val, 1, 7)]; - brush->reorient(r.flipx, r.flipy, r.swapxy); -} - -COMMAND(rotateblendbrush, "i"); - -void paintblendmap(bool msg) -{ - if(!canpaintblendmap(true, false, msg)) return; - - BlendBrush *brush = brushes[curbrush]; - int x = (int)floor(clamp(worldpos.x, 0.0f, float(worldsize))/(1<<BM_SCALE) - 0.5f*brush->w), - y = (int)floor(clamp(worldpos.y, 0.0f, float(worldsize))/(1<<BM_SCALE) - 0.5f*brush->h); - blitblendmap(brush->data, x, y, brush->w, brush->h, blendpaintmode); - previewblends(ivec((x-1)<<BM_SCALE, (y-1)<<BM_SCALE, 0), - ivec((x+brush->w+1)<<BM_SCALE, (y+brush->h+1)<<BM_SCALE, worldsize)); -} - -VAR(paintblendmapdelay, 1, 500, 3000); -VAR(paintblendmapinterval, 1, 30, 3000); - -int paintingblendmap = 0, lastpaintblendmap = 0; - -void stoppaintblendmap() -{ - paintingblendmap = 0; - lastpaintblendmap = 0; -} - -void trypaintblendmap() -{ - if(!paintingblendmap || totalmillis - paintingblendmap < paintblendmapdelay) return; - if(lastpaintblendmap) - { - int diff = totalmillis - lastpaintblendmap; - if(diff < paintblendmapinterval) return; - lastpaintblendmap = (diff - diff%paintblendmapinterval) + lastpaintblendmap; - } - else lastpaintblendmap = totalmillis; - paintblendmap(false); -} - -ICOMMAND(paintblendmap, "D", (int *isdown), -{ - if(*isdown) - { - if(!paintingblendmap) { paintblendmap(true); paintingblendmap = totalmillis; } - } - else stoppaintblendmap(); -}); - -void clearblendmapsel() -{ - if(noedit(false) || (nompedit && multiplayer())) return; - extern selinfo sel; - int x1 = sel.o.x>>BM_SCALE, y1 = sel.o.y>>BM_SCALE, - x2 = (sel.o.x+sel.s.x*sel.grid+(1<<BM_SCALE)-1)>>BM_SCALE, - y2 = (sel.o.y+sel.s.y*sel.grid+(1<<BM_SCALE)-1)>>BM_SCALE; - fillblendmap(x1, y1, x2-x1, y2-y1, 0xFF); - previewblends(ivec(x1<<BM_SCALE, y1<<BM_SCALE, 0), - ivec(x2<<BM_SCALE, y2<<BM_SCALE, worldsize)); -} - -COMMAND(clearblendmapsel, ""); - -void invertblendmapsel() -{ - if(noedit(false) || (nompedit && multiplayer())) return; - extern selinfo sel; - int x1 = sel.o.x>>BM_SCALE, y1 = sel.o.y>>BM_SCALE, - x2 = (sel.o.x+sel.s.x*sel.grid+(1<<BM_SCALE)-1)>>BM_SCALE, - y2 = (sel.o.y+sel.s.y*sel.grid+(1<<BM_SCALE)-1)>>BM_SCALE; - invertblendmap(x1, y1, x2-x1, y2-y1); - previewblends(ivec(x1<<BM_SCALE, y1<<BM_SCALE, 0), - ivec(x2<<BM_SCALE, y2<<BM_SCALE, worldsize)); -} - -COMMAND(invertblendmapsel, ""); - -void invertblendmap() -{ - if(noedit(false) || (nompedit && multiplayer())) return; - invertblendmap(0, 0, worldsize>>BM_SCALE, worldsize>>BM_SCALE); - previewblends(ivec(0, 0, 0), ivec(worldsize, worldsize, worldsize)); -} - -COMMAND(invertblendmap, ""); - -void showblendmap() -{ - if(noedit(true) || (nompedit && multiplayer())) return; - previewblends(ivec(0, 0, 0), ivec(worldsize, worldsize, worldsize)); -} - -COMMAND(showblendmap, ""); -COMMAND(optimizeblendmap, ""); -ICOMMAND(clearblendmap, "", (), -{ - if(noedit(true) || (nompedit && multiplayer())) return; - resetblendmap(); - showblendmap(); -}); - -ICOMMAND(moveblendmap, "ii", (int *dx, int *dy), -{ - if(noedit(true) || (nompedit && multiplayer())) return; - if(*dx%(BM_IMAGE_SIZE<<BM_SCALE) || *dy%(BM_IMAGE_SIZE<<BM_SCALE)) - { - conoutf(CON_ERROR, "blendmap movement must be in multiples of %d", BM_IMAGE_SIZE<<BM_SCALE); - return; - } - if(*dx <= -worldsize || *dx >= worldsize || *dy <= -worldsize || *dy >= worldsize) - resetblendmap(); - else - moveblendmap(*dx>>BM_SCALE, *dy>>BM_SCALE); - showblendmap(); -}); - -void renderblendbrush() -{ - if(!blendpaintmode || !brushes.inrange(curbrush)) return; - - BlendBrush *brush = brushes[curbrush]; - int x1 = (int)floor(clamp(worldpos.x, 0.0f, float(worldsize))/(1<<BM_SCALE) - 0.5f*brush->w) << BM_SCALE, - y1 = (int)floor(clamp(worldpos.y, 0.0f, float(worldsize))/(1<<BM_SCALE) - 0.5f*brush->h) << BM_SCALE, - x2 = x1 + (brush->w << BM_SCALE), - y2 = y1 + (brush->h << BM_SCALE); - - if(max(x1, y1) >= worldsize || min(x2, y2) <= 0 || x1>=x2 || y1>=y2) return; - - if(!brush->tex) brush->gentex(); - renderblendbrush(brush->tex, x1, y1, x2 - x1, y2 - y1); -} - -bool loadblendmap(stream *f, uchar &type, BlendMapNode &node) -{ - type = f->getchar(); - switch(type) - { - case BM_SOLID: - { - int val = f->getchar(); - if(val<0 || val>0xFF) return false; - node.solid = &bmsolids[val]; - break; - } - - case BM_IMAGE: - node.image = new BlendMapImage; - if(f->read(node.image->data, sizeof(node.image->data)) != sizeof(node.image->data)) - return false; - break; - - case BM_BRANCH: - node.branch = new BlendMapBranch; - loopi(4) { node.branch->type[i] = BM_SOLID; node.branch->children[i].solid = &bmsolids[0xFF]; } - loopi(4) if(!loadblendmap(f, node.branch->type[i], node.branch->children[i])) - return false; - break; - - default: - type = BM_SOLID; - node.solid = &bmsolids[0xFF]; - return false; - } - return true; -} - -bool loadblendmap(stream *f, int info) -{ - resetblendmap(); - return loadblendmap(f, blendmap.type, blendmap); -} - -void saveblendmap(stream *f, uchar type, BlendMapNode &node) -{ - f->putchar(type); - switch(type) - { - case BM_SOLID: - f->putchar(node.solid->val); - break; - - case BM_IMAGE: - f->write(node.image->data, sizeof(node.image->data)); - break; - - case BM_BRANCH: - loopi(4) saveblendmap(f, node.branch->type[i], node.branch->children[i]); - break; - } -} - -void saveblendmap(stream *f) -{ - saveblendmap(f, blendmap.type, blendmap); -} - -uchar shouldsaveblendmap() -{ - return blendmap.solid!=&bmsolids[0xFF] ? 1 : 0; -} - |
